
Fixed entities floating outside castle wall when they get knocked down or knocked flying while climbing off the top of walls. Change to how victory types are assigned so that Heroic victories are a bit rarer (they're the most common now) and decisive / close are more common. Legendary force achievable in single player. Fixed triggers for the Elusive Strikeforce and Inspiring Counterattack achievements. Fix for battlefield dominance being awarded to both players. Slight changes to the intercept for igniting buildings.

Fixed firing-arc overlay for blinding grenades to show minimum range. * General fixes (includes single player and multiplayer fixes): * Naval Battles - Fix for very rare crash when ordering ships. * Land Battles - Fix for rare crash when positioning the mouse over unit proxies when attempting to dock units. * Land Battles - Fix for crash in deployment phase caused by using the Increase Rank and Increase File buttons on a unit in Spear Wall formation. * Battles - Fix for rare multithreading crash caused by interaction between the UI and the game. * Avatar - Fix for crash when + 'ing / minimising the game on the Avatar customisation screen. * Multiplayer Campaign - Fix for rare crash where player leaving battle causes crash for remaining players upon switch to AI control. * Multiplayer Battles - Improved accessibility for players attempting to join a 1v1 Auto team land battle or Campaign drop in battle. * Multiplayer Battles - Fix for rare crash when alliance goes under AI control due to player leaving the battle. * Multiplayer Battles - Fix for Client crash when Host kicks Client from the game while the Client is on the Retainer, Load Army or Save Army screen. * Multiplayer Battles - Fix for Client crash if Host searches battle before Clients leave battle results screen in the Setup Team screen. * Multiplayer Battles - Fixed for players having trouble joining 1v1 Match Made battles and being given a default army.

* Multiplayer Battles - Fix for UI bug where the back button did not function / was greyed out on the battle results screen leaving players stuck.

* Multiplayer Battle List - Fix for lag caused by selecting the "Classic Battles" tick box on the Host Battle setup screen (where the player names the game). * Multiplayer Battle List - Fix for crash when changing the "Battle type" filter from "Classic Battles" to any other filter. * Multiplayer Battle List - Fix for crash when + 'ing / minimising the game when in a Battle List game lobby. * Multiplayer - Fix for crash when rearranging unit cards in battle lobby. * Multiplayer - More game lobbies are now visible on the Battle List in Multiplayer Campaign Mode. * Multiplayer - More game lobbies are now visible on the Battle List in Avatar Conquest mode. Жанр: Strategy (Real-time / Turn-based) / 3D
